A few more early Banjo tidbits from Gregg Mayles
Some more design docs posted yesterday … More A few more early Banjo tidbits from Gregg Mayles
Some more design docs posted yesterday … More A few more early Banjo tidbits from Gregg Mayles
Gregg Mayles revealed the news once again on Twitter today. … More Banjo-Kazooie confirmed to have started out as a “semi-3D” linear platformer
I’m happy to announce that I have added a new forums section on the website, its in beta at the moment so their may be some kinks to work out. Please register, do some posting and let me know what features you would like to see! (or if you find some ugly glitches.) Check out … More Rare & Friends forum beta is live!
(Don’t worry, this is safe for work.)’\ Anyway, another day, another batch of Banjo design docs up on Gregg Mayles’ Twitter. Check them out bellow. A few neat tidbits in there. Sounds like at this point, the game may have been a little closer to the linear game play of DKC.
The startling revelation was revealed once again by Gregg Mayles on Twitter. Having a hard time keeping up with all the secrets Gregg is dropping! Check out the design doc below:
According to Gregg Mayles, Banjo was originally going to be wearing a hat and snows. It would take three hits from enemies to kill Banjo. First one would cost Banjo his cap, second his shoes, and third would do him in for good. Makes you kind of wonder how the game would have turned out … More Picture and info of early Banjo design
Gregg’s latest Twitter doc dump is about Blast Corps, back when it was called Heavy Duty. Enjoy!
The Stamper Brothers were honored last night the 2015 Develop Awards. They were given the Development Legend award (and rightly so.) You can watch Tim’s acceptance speech below. It was only recorded live by a attender with the MyEye streaming app, so I apologizes for the low quality, and app interface. Thanks to MyEye user SavTheScot for making … More Tim Stamper’s Develop Awards 2015 acceptance speech
Gregg Mayles latest tweet has revealed a never before seen world intended for Banjo-Tooie. I’m guessing this is why the final game only had 90 jiggies. Here’s hoping we get to see some more scrapped stuff from Gregg’s twitter doc dumps in the days to come.
Godspeed old friend, because that’s what you were to us, you never met most of the people you brought smiles too, but we loved you all the same Statement from Nintendo.